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  • A person in a spacesuit looks over an alien desert dotted with blue crystal spires in The Outer Worlds 2's announcement trailer.

    Satirical space RPG sequel The Outer Worlds 2 was announced back in 2021. Since then, we've heard nary a peep about it, with developers Obsidian focusing on Pillars Of Eternity successor Avowed and their ace survival game Grounded, which left early access in September 2022. According to Obsidian's studio head Feargus Urquhart, the project is rubbing along nicely. But it was not ever thus: during the opening years of the Covid pandemic, there was apparently "talk of 'do we stop Outer Worlds 2 and just throw the whole team on Avowed'."

  • A Steam Deck OLED showing off its SteamOS library interface.

    Valve have made no secret of their plans to make SteamOS – the Linux-based operating system that powers the Steam Deck – available to other games-playing devices, including rival handhelds. After a recent beta update mentioned adding support for the Asus ROG Ally’s inputs, The Verge confirmed with Valve that SteamOS support for non-Steam Deck portables is still very much in the works. The Deck’s long-promised dual booting capability, on the other hand, sounds further down the to-do list.

  • A horrified looking man standing on a suburban street in the intro cinematic for Helldivers 2

    Arrowhead emerge with a bullet-pointed peace offering to pacify mutinous Helldivers 2 players

    “In short, we didn’t hit our target with the latest update"

    It’s been looking grim for Super Earth recently. I mean, not really. Multiplayer shooty Helldivers 2 is still sitting around 35,000 concurrent players, which is perfectly respectable, if only around 10% of its peak back in April. Still, a clutch of disgruntled ‘divers have recently found a novel way to protest an increasingly unpopular series of nerfs: laying down their guns and letting the bots take the damn planet.

    “If Super Earth wanted to remain safe, they would stop nerfing our guns," reads one comment on the subreddit, in response to a post titled “Let the bots advance. Let the Super Earth burn.” It seems to have picked up some steam inside the actual game, too. As of earlier this week, there’s only around a thousand players actively trying to stop the bots advancing perilously close to the home planet, via Gamesradar.

    Whether this is all massively overblown for the sake of a dramatic yarn or not, Arrowhead themselves have taken note of player concerns over nerfs. Yesterday, game director Mikael Eriksson unveiled a plan for the next 60 days, directly addressing player feedback over the controversial ‘Escalation of Freedom’ update.

  • A screenshot of Steam's Trending Free tab from August 2024

    Steam now has a Trending Free tab for demos, full free games and free-to-play

    Will probably have a curation problem, but let's see

    Finding and sharing Free Stuff is one of the time-honoured duties of the video game journalist or SEO-monger. Back when I was OXM's online editor, "free Xbox games" was one of our golden Google pillars, the other two being "Minecraft Xbox 360 update" and "Skyrim something something". Well, uncle Valve has just rudely torpedoed that ancient investigative initiative by adding a Trending Free tab to the Steam frontpage, encompassing prologues, demos, free-to-play games and that most treasured of jewels, a full free game with no monetisation elements, such as Grimhook.

    Do not cry for us pitiful electronic scribblers, crowded on our melting internet icebergs. Play free games instead! Thanks to that new tab, I've just discovered a demo for neato wide-format tower defender Frontline Crisis. Hah, that'll keep the awareness of steady livelihood erosion at bay.

  • Frank West removes his sunglasses in Dead Rising Deluxe Remaster

    Aside from being a game where you run around a shopping mall murdering the living dead, the original Dead Rising from 2006 is a clownish satire of sleazy tabloid photojournalism. It expresses this by way of its scoring system, where you earn "Prestige points" for snapping pictures that fit one of five categories: "Brutal" scenes of characters being slain; moments of "Horror", such as the spectacle of an approaching horde; comical "Outtakes", like characters caught in bizarre poses; moments of "Drama", such as people reacting to discoveries; and "Erotic" photos of women alive or undead, which range from snaps of exposed underwear to close-ups of cleavage.

    The Erotica tag has, however, been chopped from the Dead Rising Deluxe Remaster, in what Capcom gingerly suggest isn't "a response to a changing cultural climate", but expressive of the view that earning points from such photos is not "an appropriate reward for survival and not a skill required of a journalist trying to stay alive".

  • A Steam Deck OLED showing the shortcuts to two cloud gaming streaming services, Nvidia GeForce Now and Xbox Cloud Gaming. The RPS Steam Deck Academy logo is added in the bottom right corner.

    Even with some annoyances, game streaming can feel like a Steam Deck cheat code

    How services like GeForce Now let you dance around the Deck’s limitations

    The Steam Deck’s competitors, whether they’re the old guard Ayaneo family, the luxe Asus ROG Ally X, or the shapeshifting Lenovo Legion Go, usually share the same attack line: they can play more of your games. The Deck’s compatibility issues aren’t nearly as issue-some as they were at launch, but between its Linux-based SteamOS and its relatively mild processing power, but it is true that beefier Windows handhelds will more likely cater to your entire cross-launcher library.

    Unless, that is, you get something else to run them for you. Streaming games on the Steam Deck has emerged as a nifty workaround for the portable PC’s lingering compatibility woes, making even officially unsupported games playable. Usually with much better performance, too, as the actual rendering work is done remotely – what you see on the Deck’s screen is basically a video feed of that remote device’s display output, with your control input beamed the other way via a low-latency connection. And because you’re not using SteamOS or the internal hardware to actually run the game, it’s not bound by their limits.

  • 2D spaceships battling with mighty colourful beams and orbs of light in Nova Drift

    I'm no shoot 'em up nutter - or "shmutter", as I understand they prefer to be called - but some of the first games I remember playing are shmups. Games like Maelstrom, Ambrosia's Macintosh clone of Asteroids, and the proto-shmup Crystal Quest from Patrick Buckland, who would go on to make Carmageddon. Little did I know that the humble premise of a small 2D spacecraft shooting baddies on a wrap-around screen would reach the glittering heights of Nova Drift. Had you shown me this game back in 1995, I dare say I'd have shmupped myself.

  • Frank wheels around a death trolley in Dead Rising Deluxe Remaster

    The survivors in the upcoming Dead Rising Deluxe Remaster - itself an update of the 2016 HD version of the 2006 zombie open-mall action game - are still idiots. I’m starting to regret giving Burt a gun, honestly. Every time he bumps into a magazine rack he starts screaming like someone’s eating his face, and the little circle above his name turns red to indicate he’s in danger. That’s a mannequin, Burt. They can’t hurt you. They’re actually known for not being able to move.

  • Gremlins ride on the back of a large green creature in Mother Machine.

    As long-time readers will know, I'm a piteous mark for weird little game guys. I’m currently trying to puzzle out what the titular Mother Machine in The Curious Expedition studio Maschinen-Mensch’s upcoming co-op platformer refers to. But, if it’s a reference to forming a parental bond with what the game has saw-me-comingishly named “chaos gremlins”, I'm way ahead of you.

    Ah, the press release speaketh! Probably should have read some more before I began exclaiming “Chaos Gremlins!” over and over. Have an announcement trailer.

  • The phone from Alien Isolation with the player character's hand on the switch

    Among the many, Gigery beauties of 2014's Alien: Isolation is that you save using an in-game, wall-mounted Emergency Phone - a maddeningly analog process of slotting a keycard into the machine and waiting for three beeps. Doing this requires you to stand upright in full view, with your back turned upon an entire space station's worth of shiny domed technology and guttural industrial noises. Delightful!

    Amongst the players harrowed and compelled by this fixture is Fede Álvarez, director of the 2013 Evil Dead remake, 2016's Don't Breathe and, most recently Alien: Romulus - the seventh and avowedly "back to basics" Alien movie. Isolation is the Alien experience that convinced Álvarez the Alien could still be scary, after decades of milking the creature's dugs for spin-off movies and making it share a screen with the Predator, the Pepsi Max to Alien's Dom Pérignon 1921. In possibly self-defeating homage to Creative Assembly's work, he's filled the movie with Emergency Telephones, turning them into a straightforward-sounding form of foreshadowing.

  • The corpse of a diver lies tangled in a bunch of coral beneath the surface of a lake.

    Everyone loved Half-Life yet no one in 1998 was brave enough to say: "Okay, but what if this was an early access crafting survival game voiced by a bunch of New Zealanders?" Those 90s cowards. Abiotic Factor is the courageous game that has been correcting this historic oversight. It's fun, and the fun just got funnerer. The "Crush Depth" update, released yesterday, adds a heap of new areas to the game's messed-up scientific facility, including a dangerous Security Sector and a vast reservoir zone called the Hydroplant. On top of that there are new weapons, tools, workbenches, drivable vehicles, fishing rods, and quite a bit more. It's all shown off in the trailer below.

  • Cowboy-man John Marston sidles down a town high street in Red Dead Redemption 1
    Update: The PlayStation Store's description has now been changed to omit the part quoted below. Being a forward-thinking individual, however, I took a screenshot.

    Well, root my toots. Unless you’re Australian, in which case don't do that. Just enjoy the now very much confirmed-looking release of the original Red Dead Redemption on PC. That’s according to a listing on the PlayStation Store, which contains the currently inaccurate but tantalising phrase “now on PC for the first time ever.”

  • A screenshot showing the "true" Wukong, adorned in armour quite different from the player character in Black Myth: Wukong.

    Are you a prospective buyer of Black Myth Wukong and would like to see if your PC qualifies for uninterrupted monkeying around? Wowee, would you look at that! There's a BMW (no, not the German multinational manufacturer of vehicles) benchmarking tool out now that lets you preview how the game would run on your hardware.

  • A wall sign for Valve in the company's Bellevue, Washington office.

    Valve's third-person hero shooter Deadlock hasn't been officially revealed yet, but thousands of you unscrupulous devils have been playing it thanks to stolen development builds. Speculation abounds that these "leaks", coupled with Valve's obstinate silence about it, are a calculated publisher psyop. Are they deliberately letting people play the game early so as to temper the marketing rollout in some way? Perhaps handle any initial player criticism under cover of non-announcement? It seems unlikely, but as other writers have pointed out, this is Valve, unaccountable elder god of PC gaming. I guess we should be thankful it isn't another Half-Life tease.

  • Passers-by walk in the snow on the city streets, past a store called Jade King.

    In Shadows Of Doubt you can fall from the roof of a corporate office building during a routine investigation, shatter all the bones in your frail detective body, wake up in a clinic fully healed, and then sprint out the door without paying your sky-high hospital bills while the clinic's auto-turret shoots at you for doing a medical dine and dash. The early access game is on our best immersive sims list for a reason, you know, and now it has an autumn release date for the final version, along with a new trailer.

  • Two cacodemons attack the player in Doom, who retaliates with a minigun

    Last week, Bethesda released a remastered edition of Doom and Doom II on Steam, with lots of extra episodes and improvements. One of these new features is a built-in browser for mods, and support for many existing mods that previously required a different version of the game. Basically, lots of good fan-made mods are now playable on the Steam version of ye olde Doom. That's neat! Ah, but there is some demon excrement on the health pack, so to speak. The mod browser lacks moderation and lets people upload the work of others with their own name pinned as the author. That's prompted one level designer to call it "a massive breach of trust and violation of norms the Doom community has done its best to hold to for those 30 years."

  • A red headed talkshow host prepares to tell jokes in Conan Throwbrien.

    Conan Throwbrien welcomes its host to the stage with discordant jazz and uncanny colour bars glitches. It feels eerie. Desperate. A crushing inevitability. Four joke topics appear at the bottom of the screen. Ridiculous celebrity kids names. Action figures for news anchors. Diet water sales boom. You cautiously slide that last one over to the microphone. Throwbrien emits a string of chirps, like a flame-crested lyre bird with a wounded voicebox trying to mimic human language. “Have you folks heard about this one…”

    There is an implied terror in this seemingly friendly opener. What if they have heard this one? What will Throwbrien do then?

  • 808 and Chai strike a pose in Hi-Fi Rush

    PUBG owner Krafton have acquired Tango Gameworks and the Hi-Fi Rush IP

    The move is the company's "first significant investment in the Japanese video game market"

    Tango Gameworks are back from the dead. The Hi-Fi Rush studio have been acquired - alongside the IP for future games in the rhythm action series - by South Korean company Krafton, who also own PUBG Studios and Striking Distance, among others. “This strategic move will include the rights to Tango Gameworks’ acclaimed IP, Hi-Fi Rush,” Krafton said in a statement today. I particularly enjoy the hand-rubbing, grinning use of the word ‘strategic’ here. Great news though.

  • A 16th century frieze of sea monsters with cherubs clinging onto their necks

    The Maw: what's new in PC games this week?

    Arco, Shapez 2, Sins Of A Solar Empire 2, The Crimson Diamond, more

    Live

    There are times when I think each week's most intriguing new PC releases are being organised behind the scenes by a fiendishly plotting, Left 4 Dead-style "AI Director". Mostly, the games approach in small groups distributed evenly among the weekdays - a steady assault. But every now and then, they treacherously mass and pounce on one particular day. This week, it's the latter.

  • A lady reads a book in Eugène Grasset's Poster for the Librairie Romantique

    Hello reader who is also a reader, and welcome back to Booked For The Week - our regular Sunday chat with a selection of cool industry folks about books! This week, I’ve been half reading in the garden and half staring in awe at my Kindle’s paperwhite doohickey and it’s ability to stay readable in searing sunbeams. I’m tempted to look up how it works but I don’t want to find out it’s made from the luminous, genetically-engineered husks of the workers that drop dead from dehydration at the fulfilment centers or something. To help distract me with yet more books, it’s Dishonored: Death Of The Outsider writer and Destiny 2 senior narrative designer, Dr. Hazel Monforton! Cheers Hazel! Mind if we have a nose at your bookshelf?

  • A plain white mug of black tea or coffee, next to a broadsheet paper on a table, in black and white. It's the header for Sunday Papers!

    Sundays are for more Gene Wolfe. I’ve finished Shadow Of The Torturer now, and I think Claw Of The Conciliator might be even better so far? Before I become ever more enamoured with Severian’s self-mythologising antics, let’s read this week’s best writing about games (and game related things!)

  • An old black and white illustration of a skinny bearded man crawling from the deck of a ship to a cabin strewn with corpses.

    The search for the cheapest and yet best quality supermarket drink-as-you-go coffee continues. I know it's the first time I've made you aware of this project, but it's been going on since I moved to Glasgow. So far, Lidl's own brand remains the clear winner, a solid 8 on the taste meter at just 59p. But while writing this, I'm sipping an "Intenso" Arctic Coffee from Morrisons, which is giving the Lidl frontrunners some stiff competition at last, albeit at 145% the cost. Will one true victor emerge? Find out next week! For now, here's what we're all clicking on this weekend!

  • A pixelart town with trams trundling aroud parklands in free browser-based building sim Tramstertram

    Sometimes I want to play a video game, and sometimes I just want to assemble a quiet little Dutch town with iron bridges, fountains and dinky trams bustling about like bumble bees. The project in question is Tramstertram. Aside from being a terrifying feat of punmanship, it's a browser-based building toy from Matt Stark, creator of the really rather lovely Viewfinder.

  • A screenshot of the protagonist of Control flying through a twisty corridor with stark lighting

    The weekend bears down on us like a host of hissing, barrel-throwing psychics, but there is yet time for some brief updates on Remedy's Control 2, which Remedy say is coming along nicely. The same is apparently true of the multiplayer Control spin-off Project Condor and the Max Payne 1 & 2 remakes, on which Remedy are collaborating with GTA and Max Payne 3 developers Rockstar.

  • A view of the pink success slide in reality TV show The Crush House, with cast members standing around it

    When I zoom the camera on Alex's momentarily untensed face while he's dozing by the pool, it's not because I'm a creep. When I pursue Ayo and Dija around the garden, keeping their feet and butts in shot as they belittle each other, it's not because I'm a busybody and a lech. And when I pan to the lighthouse piercing the sunset beyond the security spikes it's not out of any feeling of wonder, or even curiosity about possible escape routes. Please understand: I do not see these people, these objects at all, just the boneless, faceless traces they leave upon my own servitude to the lens.

  • The Blobby Horror comic anthology and art prints.

    Supporters only: Where should I hang this picture of Mr Blobby devouring his son?

    I only have one copy to hang, unfortunately

    An odd side effect of mid 30’s life is trying to find a balance between tasteful, neutral home decor and wanting to cover every inch of my space in odd, niche objects that I personally enjoy but might, say, confuse the little old lady at the cat shelter if they come do a home check.

    Maybe I’m just being judgemental? She might actually secretly love this print of Mr Blobby devouring his son that I got with Frisson Comic’s Blobby Horror anthology:

  • Two players in Splitgate 2 fire their weapons through a portal at enemy players.

    The first Splitgate was a cracker mash-up of Halo multiplayer gunfights and Portal's nifty spacetime windows. It was a gimmick that made flanking fun again, at least until you died to a distant rifle that was right next to you all along. Its sequel, Splitgate 2 is continuing that gimmick but is also sprucing up the free-to-play arena shooter with a few modern additions, like bum-sliding around corners and big deployable bubbles called "time domes" that slow down your enemies yet speed up your allies. All this and more comes from a gameplay trailer that went up yesterday.

  • Kratos brings up his shield to block an attack from a horned enemy in God Of War Ragnarök

    The new God Of War duology has my favourite snow in gaming. I can take or leave about 60% of everything else in them, but lawdy, that snow! In God Of War Ragnarok, the action kicks off a during the apocalyptic fimbulwinter, which is probably bad for some characters I don’t care about, but it is good for me personally, because there’s a lot of snow to play with.

    How much snow, you ask? 190 flippin’ gigs worth, apparently, according to Sony’s system requirements.

  • A sniper scope view of Space Marines slaughtering each other with swords in Warhammer 40,000: Space Marine 2 multiplayer.

    Yesterday, Nic took James and I on a tour of Warhammer 40,000: Space Marine 2's co-op campaign. A merry old time was had, romping through fortress cities like a small herd of crusader buffalo, using the game's absurd jetpack functionality to pancake invading Tyranids, and getting our screens so slathered in gore we couldn't work out who was killing what.

    It looks like the gargantuan action game's PvP multiplayer will be even messier. Saber and Focus Home have released an extended trailer that walks you through two major modes - the PvE boss and wave-slaying frenzy of Operations, and the 12-player PvP carnage of Eternal War, which spans a range of match types. The ecstasy of dying for the Emperor aside, both give me frightful flashbacks to the early days of Gears Of War.

  • A close-up of two side-by-side belts in Shapez 2, carrying a grey and blue stacked shape.

    Shapez 2 will launch in Early Access on August 15th, bringing the relaxing, shape-cutting factory builder into 3D.

    In a new post, its lead developer has laid out what to expect from Early Access. In the main: a polished, 40 hours-or-so experience with no known major issues, and a post-release roadmap waiting to be defined by player feedback.